Material.setVar
- void setVar(ShaderTypes t, string varName, bool data)
- void setVar(ShaderTypes t, string varName, int data)
- void setVar(ShaderTypes t, string varName, uint data)
- void setVar(ShaderTypes t, string varName, float data)
- void setVar(ShaderTypes t, string varName, float[2] data)
- void setVar(ShaderTypes t, string varName, float[3] data)
- void setVar(ShaderTypes t, string varName, float[4] data)
- void setVar(ShaderTypes t, string varName, float[9] data)
- void setVar(ShaderTypes t, string varName, float[16] data)
- void setVar(ShaderTypes t, string varName, Vector2 data)
- void setVar(ShaderTypes t, string varName, Vector3 data)
- void setVar(ShaderTypes t, string varName, Vector4 data)
- void setVar(ShaderTypes t, string varName, Matrix3 data)
- void setVar(ShaderTypes t, string varName, Matrix4 data)
- void setVar(ShaderTypes t, string varName, void* varData, UniformType type, size_t varSize)
hip graphics material Material
aliasesconstructorsfunctionsvariables